There are currently 34 accessible kingdoms in the Kingdom of Krystara which can be unlocked. There are 19 Factions in the Underworld, which is accessible after after completing the Sin of Maraj questline. There are also 4 kingdoms that are not present on the main map and are only available as units (What are these, now? Russellvt (talk) 08:41, March 28, 2020 (UTC)).
Each kingdom also offers attributes: Gem Mastery, Income, Skill Bonus and Tribute, when increasing the Level or Power of them. You can quickly identify a Kingdom's Level by the number associated with them on the map. Meanwhile, their Power (1-20) is shown graphically, by the number and the color of stars, above the name on the map.
|Cost to unlock Kingdoms|
|16th+ onward costs the same as the 15th Kingdom to unlock.|
Forest of Thorns
Mist of Scales
Sin of Maraj
Among the unlockable kingdoms, there are currently four kingdoms that lack a base on the main map and are only available as units. Because of this, these kingdoms do not have banners, masteries, skill bonuses, offer tribute or have quests. Like other kingdoms, these troops gain a kingdom bonus when used together.
Bonus Summary Table
The sortable table below shows the Gem Mastery color, Skill Bonus Tribute, Troop and Class Reward for each Kingdom. Here you can see all about Classes.
Once unlocked, each kingdom provides a banner. These banners can be assigned when editing a Team and give mana bonuses when matching gems.
Each accessible Kingdom offers a chain of Quests which include a little story, battles against preset enemies and peaks in a "boss battle" against one of the Kingdom's legendary troops.
Completing Quests gives rewards, in addition to the usual rewards awarded to a battle depending on performance, consisting of Gold, Experience, (increased by Armor) increase in income, unlocking Challenges, an epic Troop of the specific Kingdom towards the end of each Quest-Chain (usually the "companion" of the story arch) and for some, specific Kingdoms a Hero Class, or a Weapon.
Challenges can be unlocked by completing Quests in a kingdom. Each challenge can be mastered by completing it 5 times; it increases in difficulty and rewards each time. There are six tiers of difficulty and souls are awarded for each. The tiers and their rewards are as follows: Normal(10), Elite (20), Heroic(29), Epic(39), Legendary(195) and finally mastered. The player gets rewarded a total of 293 souls for mastering a challenge. A mastered challenge can still be played but without additional rewards.
Currently, two Kingdoms have access to Minigames.
There are two more Kingdoms that have an additional feature.
Once unlocked, Kingdoms begin at level 1 and can be leveled with gold up to a maximum of 10.
Each level grants you 1 bonus point of Mastery of a particular Gem color and 1% chance of gaining tribute.
Reaching Kingdom Level 10 grants all your Troops +1 to a particular skill (+2 if Kingdom Power is 5 gold stars).
|Cost to level Kingdom in total = 122,500 Gold|
The Power of a Kingdom can increase its income, Tribute and give an additional Skill Bonus.
Power Levels have the following requirements:
||Tribute Chance x2|
||+1 Skill Point|
||Tribute Chance x3|
||+2 Skill Points|
||Tribute Chance x3.25|
||Tribute Chance x3.5|
||Tribute Chance x3.75|
||Tribute Chance x4|
||+3 Skill Points|
Each Kingdom may grant a Skill Bonus to all troops if the Kingdom is at level 10. This Bonus may double if the Kingdom Power is at 5 gold stars. Refer to the Summary Table to see which Skill Bonus each Kingdom grants.
Every time you collect your Kingdom income by clicking on your Home Kingdom, each Kingdom you have unlocked has a chance to provide Tribute in addition.
Each Kingdom's Tribute is unique and may include Gold, Glory and/or Souls. See the Summary Table for each Kingdom's particular Tribute. Each Kingdom's Tribute is valued at 10 Glory (where 1 Glory = 4 Souls = 25 Gold), except for Pridelands, whose Tribute is worth 11 Glory.
The chance for each Kingdom to provide Tribute is 1% for every Kingdom Level (up to a maximum of 10%).