Gems of War Wikia
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Tag: rte-source
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{{Team Bonus|Name=Lord of Stars|File=Team_Bonus_Kingdom_1.png|Desc=All troops gain +1 Attack for having <U>2 unique [http://gems-of-war.wikia.com/wiki/Divinion_Fields Divinion Fields]</U> troops}}
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{{Team Bonus|Name=Lord of Stars|File=Team_Bonus_Kingdom_1.png|Desc=All troops gain +1 Attack for having <U>2 unique [[Divinion Fields]]</U> troops}}
{{Team Bonus|Name=Duke of Stars|File=Team_Bonus_Kingdom_2.png|Desc=All troops gain +2 Attack and +2 Life for having <U>3 unique [http://gems-of-war.wikia.com/wiki/Divinion_Fields Divinion Fields]</U> troops}}
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{{Team Bonus|Name=Duke of Stars|File=Team_Bonus_Kingdom_2.png|Desc=All troops gain +2 Attack and +2 Life for having <U>3 unique [[Divinion Fields]]</U> troops}}
{{Team Bonus|Name=King of Stars|File=Team_Bonus_Kingdom_3.png|Desc=All troops gain +3 Attack and +4 Life for having <U>4 unique [http://gems-of-war.wikia.com/wiki/Divinion_Fields Divinion Fields]</U> troops}}
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{{Team Bonus|Name=King of Stars|File=Team_Bonus_Kingdom_3.png|Desc=All troops gain +3 Attack and +4 Life for having <U>4 unique [[Divinion Fields]]</U> troops}}
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{{Team Bonus|Name=Lord of Dust|File=Team_Bonus_Kingdom_1.png|Desc=All troops gain +1 Attack for having <U>2 unique [[Drifting Sands]]</U> troops}}
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{{Team Bonus|Name=Duke of Dust|File=Team_Bonus_Kingdom_2.png|Desc=All troops gain +1 Life, +1 Armor and +2 Attack for having <U>3 unique [[Drifting Sands]]</U> troops}}
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{{Team Bonus|Name=King of Dust|File=Team_Bonus_Kingdom_3.png|Desc=All troops gain +3 Life, +1 Armor and +3 Attack for having <U>4 unique [[Drifting Sands]]</U> troops}}
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Revision as of 19:09, 16 March 2016

As of the 1.0.7 Update, teams now acquire bonuses based on your teams troop lineup.

As of the 1.0.8 Update, team bonuses require unique troops to properly apply. Each multiple of a troop will be ignored when counting towards bonuses.

Stat Distribution

Every team bonus has a stat limit, the costs of each stat follows these calculations:

[Stat Costs]
Armor/Life costs = 1 Point
Attack costs = 2 Points
Magic costs = 4 Points

This is the number of points each bonus has to spend on these stats:

[Type Bonuses]
Captain [|] = 4 Points to spend
General [||] = 8 Points to spend

[Kingdom Bonuses]
Lord [|] = 2 Points to spend
Duke [||] = 6 Points to spend
King [|||] = 10 Points to spend

Mana Bonuses

Team Bonus Mastery Blue 1 Maester of Water
+25 Water Mastery for having 4 unique Blue Mana troops
Team Bonus Mastery Green 1 Maester of Nature
+25 Nature Mastery for having 4 unique Green Mana troops
Team Bonus Mastery Red 1 Maester of Fire
+25 Fire Mastery for having 4 unique Red Mana troops
Team Bonus Mastery Yellow 1 Maester of Air
+25 Air Mastery for having 4 unique Yellow Mana troops
Team Bonus Mastery Purple 1 Maester of Magic
+25 Magic Mastery for having 4 unique Purple Mana troops
Team Bonus Mastery Brown 1 Maester of Earth
+25 Earth Mastery for having 4 unique Brown Mana troops

Type Bonuses

Team Bonus Type 1 Beast Captain
All troops gain +2 Life and + 1 Attack for having 3 unique Beast troops
Team Bonus Type 2 Beast General
All troops gain +4 Life and + 2 Attack for having 4 unique Beast troops


Team Bonus Type 1 Construct Captain
All troops gain +4 Armor for having 3 unique Construct troops
Team Bonus Type 2 Construct General
All troops gain +8 Armor for having 4 unique Construct troops


Team Bonus Type 1 Daemon Captain
All troops gain +2 Attack for having 3 unique Daemon troops
Team Bonus Type 2 Daemon General
All troops gain +2 Attack and + 1 Magic for having 4 unique Daemon troops


Team Bonus Type 1 Divine Captain
All troops gain +2 Armor and +2 Life for having 3 unique Divine troops
Team Bonus Type 2 Divine General
All troops gain +4 Armor and +4 Life for having 4 unique Divine troops


Team Bonus Type 1 Dragon Captain
All troops gain +1 Attack and + 2 Armor for having 3 unique Dragon troops
Team Bonus Type 2 Dragon General
All troops gain +1 Attack, + 2 Armor and + 1 Magic for having 4 unique Dragon troops


Team Bonus Type 1 Dwarf Captain
All troops gain +4 Life for having 3 unique Dwarf troops
Team Bonus Type 2 Dwarf General
All troops gain +8 Life for having 4 unique Dwarf troops


Team Bonus Type 1 Elemental Captain
All troops gain +2 Life and +1 Attack for having 3 unique Elemental troops
Team Bonus Type 2 Elemental General
All troops gain +2 Life, +1 Attack and +1 Magic for having 4 unique Elemental troops


Team Bonus Type 1 Elf Captain
All troops gain +1 Magic for having 3 unique Elf troops
Team Bonus Type 2 Elf General
All troops gain +4 Life and +1 Magic for having 4 unique Elf troops


Team Bonus Type 1 Fey Captain
All troops gain +1 Magic for having 3 unique Fey troops
Team Bonus Type 2 Fey General
All troops gain +2 Magic for having 4 unique Fey troops


Team Bonus Type 1 Giant Captain
All troops gain +1 Attack and +2 Life for having 3 unique Giant troops
Team Bonus Type 2 Giant General
All troops gain +2 Attack and +4 Life for having 4 unique Giant troops


Team Bonus Type 1 Human Captain
All troops gain +1 Armor, +1 Attack and +1 Life for having 3 unique Human troops
Team Bonus Type 2 Human General
All troops gain +2 Armor, +2 Attack and +2 Life for having 4 unique Human troops


Team Bonus Type 1 Knight Captain
All troops gain +1 Attack and +2 Armor for having 3 unique Knight troops
Team Bonus Type 2 Knight General
All troops gain +2 Attack and +4 Armor for having 4 unique Knight troops


Team Bonus Type 1 Marauder Captain
All troops gain +2 Attack for having 3 unique Marauder troops
Team Bonus Type 2 Marauder General
All troops gain +4 Attack for having 4 unique Marauder troops


Team Bonus Type 1 Monster Captain
All troops gain +2 Armor and +2 Life for having 3 unique Monster troops
Team Bonus Type 2 Monster General
All troops gain +2 Armor, +2 Life and +1 Magic for having 4 unique Monster troops


Team Bonus Type 1 Undead Captain
All troops gain +1 Magic for having 3 unique Undead troops
Team Bonus Type 2 Undead General
All troops gain +4 Armor and + 1 Magic for having 4 unique Undead troops


Team Bonus Type 1 Wildfolk Captain
All troops gain +1 Attack, +1 Armor and +1 Life for having 3 unique Wildfolk troops
Team Bonus Type 2 Wildfolk General
All troops gain +2 Attack, +2 Armor and +2 Life for having 4 unique Wildfolk troops

Kingdom Bonuses

Team Bonus Kingdom 1 Lord of Gears
All troops gain +2 Armor for having 2 unique Adana troops
Team Bonus Kingdom 2 Duke of Gears
All troops gain +4 Armor and +1 Attack for having 3 unique Adana troops
Team Bonus Kingdom 3 King of Gears
All troops gain +6 Armor and +2 Attack for having 4 unique Adana troops


Team Bonus Kingdom 1 Lord of the Spire
All troops gain +2 Life for having 2 unique Broken Spire troops
Team Bonus Kingdom 2 Duke of the Spire
All troops gain +4 Life and +1 Attack for having 3 unique Broken Spire troops
Team Bonus Kingdom 3 King of the Spire
All troops gain +6 Life and +2 Attack for having 4 unique Broken Spire troops


Team Bonus Kingdom 1 Lord of Chains
All troops gain +1 Attack for having 2 unique Darkstone troops
Team Bonus Kingdom 2 Duke of Chains
All troops gain +2 Attack and +2 Armor for having 3 unique Darkstone troops
Team Bonus Kingdom 3 King of Chains
All troops gain +3 Attack, +4 Armor for having 4 unique Darkstone troops


Team Bonus Kingdom 1 Lord of Stars
All troops gain +1 Attack for having 2 unique Divinion Fields troops
Team Bonus Kingdom 2 Duke of Stars
All troops gain +2 Attack and +2 Life for having 3 unique Divinion Fields troops
Team Bonus Kingdom 3 King of Stars
All troops gain +3 Attack and +4 Life for having 4 unique Divinion Fields troops


Team Bonus Kingdom 1 Lord of Dust
All troops gain +1 Attack for having 2 unique Drifting Sands troops
Team Bonus Kingdom 2 Duke of Dust
All troops gain +1 Life, +1 Armor and +2 Attack for having 3 unique Drifting Sands troops
Team Bonus Kingdom 3 King of Dust
All troops gain +3 Life, +1 Armor and +3 Attack for having 4 unique Drifting Sands troops


Team Bonus Kingdom 1 Lord of Thorns
All troops gain +1 Life and +1 Armor for having 2 unique Forest of Thorns troops
Team Bonus Kingdom 2 Duke of Thorns
All troops gain +2 Life, +2 Armor and +1 Attack for having 3 unique Forest of Thorns troops
Team Bonus Kingdom 3 King of Thorns
All troops gain +3 Life, +3 Armor and +2 Attack for having 4 unique Forest of Thorns troops


Team Bonus Kingdom 1 Lord of Blood
All troops gain +1 Life and +1 Armor for having 2 unique Ghulvania troops
Team Bonus Kingdom 2 Duke of Blood
All troops gain +1 Life, +1 Armor and +1 Magic for having 3 unique Ghulvania troops
Team Bonus Kingdom 3 King of Blood
All troops gain +2 Life, +2 Armor and +1 Magic for having 4 unique Ghulvania troopsd


Team Bonus Kingdom 1 Lord of Orcs
All troops gain +1 Attack for having 2 unique Grosh-Nak troops
Team Bonus Kingdom 2 Duke of Orcs
All troops gain +2 Attack and +2 Life for having 3 unique Grosh-Nak troops
Team Bonus Kingdom 3 King of Orcs
All troops gain +4 Attack and +2 Life for having 4 unique Grosh-Nak troops


Team Bonus Kingdom 1 Lord of Magic
All troops gain +2 Life for having 2 unique Karakoth troops
Team Bonus Kingdom 2 Duke of Magic
All troops gain +2 Life and +1 Magic for having 3 unique Karakoth troops
Team Bonus Kingdom 3 King of Magic
All troops gain +2 Life and +2 Magic for having 4 unique Karakoth troops


Team Bonus Kingdom 1 Lord of Stone
All troops gain +2 Life for having 2 unique Khaziel troops
Team Bonus Kingdom 2 Duke of Stone
All troops gain +4 Life and +2 Armor for having 3 unique Khaziel troops
Team Bonus Kingdom 3 King of Stone
All troops gain +6 Life and +4 Armor for having 4 unique Khaziel troops


Team Bonus Kingdom 1 Lord of Bones
All troops gain +2 Armor for having 2 unique Khetar troops
Team Bonus Kingdom 2 Duke of Bones
All troops gain +2 Armor and +1 Magic for having 3 unique Khetar troops
Team Bonus Kingdom 3 King of Bones
All troops gain +6 Armor and +1 Magic for having 4 unique Khetar troops


Team Bonus Kingdom 1 Lord of Wolves
All troops gain +1 Attack for having 2 unique Maugrim Woods troops
Team Bonus Kingdom 2 Duke of Wolves
All troops gain +2 Life, +2 Attack for having 3 unique Maugrim Woods troops
Team Bonus Kingdom 3 King of Wolves
All troops gain +2 Life, +4 Attack for having 4 unique Maugrim Woods troops


Team Bonus Kingdom 1 Lord of Scales
All troops gain +2 Life for having 2 unique Mist of Scales troops
Team Bonus Kingdom 2 Duke of Scales
All troops gain +2 Life and +1 Magic for having 3 unique Mist of Scales troops
Team Bonus Kingdom 3 King of Scales
All troops gain +6 Life and +1 Magic for having 4 unique Mist of Scales troops


Team Bonus Kingdom 1 Lord of Goats
All troops gain +2 Life for having 2 unique Pan's Vale troops
Team Bonus Kingdom 2 Duke of Goats
All troops gain +3 Life and +3 Armor for having 3 unique Pan's Vale troops
Team Bonus Kingdom 3 King of Goats
All troops gain +5 Life and +5 Armor for having 4 unique Pan's Vale troops


Team Bonus Kingdom 1 Lord of Cats
All troops gain +1 Attack for having 2 unique Pridelands troops
Team Bonus Kingdom 2 Duke of Cats
All troops gain +3 Attack for having 3 unique Pridelands troops
Team Bonus Kingdom 3 King of Cats
All troops gain +5 Attack for having 4 unique Pridelands troops


Team Bonus Kingdom 1 Lord of Imps
All troops gain +2 Life for having 2 unique Primal troops
Team Bonus Kingdom 2 Duke of Imps
All troops gain +4 Life and +2 Armor for having 3 unique Primal troops
Team Bonus Kingdom 3 King of Imps
All troops gain +7 Life and +3 Armor for having 4 unique Primal troops


Team Bonus Kingdom 1 Lord of Giants
All troops gain +2 Life for having 2 unique Stormheim troops
Team Bonus Kingdom 2 Duke of Giants
All troops gain +6 Life for having 3 unique Stormheim troops
Team Bonus Kingdom 3 King of Giants
All troops gain +10 Life for having 4 unique Stormheim troops


Team Bonus Kingdom 1 Lord of Blades
All troops gain +2 Armor for having 2 unique Sword's Edge troops
Team Bonus Kingdom 2 Duke of Blades
All troops gain +6 Armor for having 3 unique Sword's Edge troops
Team Bonus Kingdom 3 King of Blades
All troops gain +10 Armor for having 4 unique Sword's Edge troops


Team Bonus Kingdom 1 Lord of Devas
All troops gain +2 Armor for having 2 unique Whitehelm troops
Team Bonus Kingdom 2 Duke of Devas
All troops gain +2 Armor, +2 Life and +1 Attack for having 3 unique Whitehelm troops
Team Bonus Kingdom 3 King of Devas
All troops gain +2 Armor, +2 Life, +1 Attack and +1 Magic for having 4 unique Whitehelm troops


Team Bonus Kingdom 1 Lord of Bulls
All troops gain +2 Life for having 2 unique Wild Plains troops
Team Bonus Kingdom 2 Duke of Bulls
All troops gain +1 Attack and +4 Life for having 3 unique Wild Plains troops
Team Bonus Kingdom 3 King of Bulls
All troops gain +2 Attack and +6 Life for having 4 unique Wild Plains troops


Team Bonus Kingdom 1 Lord of Goblins
All troops gain +2 Life for having 2 unique Zaejin troops
Team Bonus Kingdom 2 Duke of Goblins
All troops gain +2 Life and +2 Attack for having 3 unique Zaejin troops
Team Bonus Kingdom 3 King of Goblins
All troops gain +4 Life and +3 Attack for having 4 unique Zaejin troops


Team Bonus Kingdom 1 Lord of Spiders
All troops gain +1 Attack for having 2 unique Zhul'Kari troops
Team Bonus Kingdom 2 Duke of Spiders
All troops gain +1 Attack and +1 Magic for having 3 unique Zhul'Kari troops
Team Bonus Kingdom 3 King of Spiders
All troops gain +1 Attack and +2 Magic for having 4 unique Zhul'Kari troops